It has a violent effect against creatures vulnerable to cold iron. ; HP/inch 30*; Hardness 10 (assumed to have same HP/inch as Iron since it has the same Hardness. Wood tinder can be made by carefully shaving thin slivers off a larger piece. Wyroot can be used to construct any melee weapon made entirely of wood or with a wooden haft. Black seaweed must be kept moist at all times. A wyroot weapon can gain at most 1 life point per day and hold up to 1 life point at a time. Character Sheets when dry). Wood and stone are essential parts of building any campfire. Growing in small clumps no larger than a person’s fist, it has an oily feel despite being dry, and leaves no residue. Copper-plated objects take half damage from acid effects. Any suit of armor normally made from metal can be made of voidglass. Using precious stones to line the edge of bladed weapons, crystalline weapons are capable of slicing through the toughest of hides. The manufacturing process is very different than the normal process for constructing such items, instead relying on the Craft (ice carving) skill (but with the same DCs for creating weapons and shields). | Here Be Monsters Umbrite seemingly absorbs light at a slow rate, causing shadows around it to deepen considerably. HP/inch: 30; Hardness: 10; Cost: light armor +2,000 gp, medium armor +5,000 gp, heavy armor +10,000 gp, shield +500 gp, ammunition +50 gp, light weapon +500 gp, one-handed weapon, or one head of a double weapon +1,500 gp, two-handed weapon, or both heads of a double weapon +2,500 gp, other items 500 gp/lb. It protects a creature as well as steel armor does, but it has the fragile quality. The armor/shield bonus of bone armor is reduced by 1, but in the case of studded leather, the armor check penalty is also reduced by 1 (to 0). This rust-red metal is a special form of steel (despite the name) that is infused with blood in the forging process, usually that of a ritualistically- sacrificed and oftentimes sacred animal such as a rooster or bull; in evil societies or particularly- desperate situations, a human sacrifice might be used. On a successful critical hit, a tiny fragment of viridium breaks off within the target, affecting it as though with greenblood oil (Fortitude DC 13 negates). | d20 Anime SRD it can easily catch fire with a flame. New Pages | Recent Changes | Privacy Policy, 101 Special Materials and Power Components, Latest Pathfinder products in the Open Gaming Store, Week 14: Jackhole Generator: People You're Not Gonna Like (PF1e), One-handed weapon, or one head of a double weapon, Two-handed weapon, or both heads of a double weapon. Producing a dragonskin grip requires the Dragoncrafting feat and a successful DC 15 Craft (bows or weapons) check. Items not primarily of metal are not meaningfully affected by being partially made of this special material (a longsword can be a celestial mithral weapon, while a quarterstaff cannot). On subsequent rolls of 6, another d6 is rolled and that many power points are gained until something other than a 6 is rolled. HP/inch: 25; Hardness: 15; Cost: ammunition +15 gp per missile, armor and shields +2,500 gp, weapon +750 gp, other items +500 gp/lb. Hellstone Powder: Poison—ingested; save Fortitude DC 18; onset 10 minutes; frequency 1/minute for 6 minutes; effect 1d4 Con plus nausea; cure 2 saves; Cost 900 gp. Bone armor has a hardness of 5 and has the fragile armor quality. If you make a suit of armor or weapon out of more than one special material, you get the benefit of only the most prevalent material. HP/inch as normal cloth x2; Hardness 1; Cost see table. On a critical hit, the disruptive field effect instead lasts for a number of rounds equal to the weapon’s critical multiplier. Any armor primarily made of metal (such as a chain shirt or breastplate) can also be made out of blood-iron. Wood is a flammable material and acts as the fuel for a fire. This removes the fragile quality from the item but does not otherwise affect its abilities. It has hardness 10 and typically fetches a price of about 5 sp per pound. A character wearing mithral full plate must be proficient in wearing heavy armor to avoid adding the armor’s check penalty to all his attack rolls and skill checks that involve moving. Each dose of uliun requires a DC 12 Fort save, adding +1 to the save DC for multiple doses. Objects constructed primarily of vulcanized rubber weigh half as much as their normal counterparts, have 10 hit points per inch of thickness, and hardness 3. HP/inch as steel; Hardness as steel; Cost Armor or weapons made from fire-forged steel are always considered masterwork, and the masterwork costs are included in the listed prices. HP/inch 10; Hardness 5; Cost To determine the price of a darkwood item, use the original weight but add 10 gp per pound to the price of a masterwork version of that item. Whipwood is actually a composite of several bendable wooden fibers woven and fused together to form a flexible but sturdy unit. Creating a magic item that incorporates any amount of dreamstone into it increases the price of creation by +5,000 gp, as costly reagents and alchemical supplies must be used to treat the metal during the process. Items not normally made of wood or only partially of wood (such as a battleaxe or a mace) either cannot be made from darkwood or do not gain any special benefit from being made of darkwood. In other words, a combustible material ignites with some effort and a flammable material catches fire immediately on exposure to flame. HP/inch: 5; Hardness: 0; Cost: tunic +1,150 gp. A dryad then speaks to and shapes the wood, coaxing the living green of the leaves into the grain of the wood itself. Angelskin radiates a moderate good aura that masks malign auras. Noqual increases the cost of light armor by 4,000 gp, medium armor by 8,000 gp, heavy armor by 12,000 gp, a shield by 2,000 gp, and a weapon or other item by 500 gp. A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes. It can also serve as a beacon, and an insect and predator deterrent. Druchite-veined weapons grant their wielder a +2 circumstance bonus on attack rolls against creatures perceiving them with darkvision. A creature can convert life points from only one wyroot weapon per day. Tinder is easily combustible material used to start a fire. Dross. If the armor or shield is later given the ability to protect the wearer against that energy type, the cost to add such protection is reduced by 25%. As a swift action, a wielder with a ki pool or an arcane pool can absorb 1 life point from the wyrwood weapon and convert it into either 1 ki point or 1 arcane pool point. The type of energy is determined by the last roll of the d6: 1: cold, 2: steam, 3: electricity, 4: sonic, 5: acid. the places where branches entered the trunk, are impregnated with resin which has the combustibility of wood soaked in lighter fluid. Steel objects electroplated with chromium are immune to rusting effects, such as the rusting grasp spell or from a rust monster’s touch. Weapons and armor made from abysium glow with an intensity equal to that of a candle. This dull gray metal is an alloy of adamantine and iron. Storing black seaweed in any liquid other than seawater slows the process to one-fourth its normal time (32 hours to begin drying out, 96 hours to become brittle) but does not completely prevent it. Answer Save. Chthonic armor and shields negate magic missile spells that target the wearer in a manner similar to the shield spell. Any time the owner gains more than 9 power points from a brillstone, the stone is utterly destroyed. Others are vulnerable to weapons of a particular material. The secret of greenwood lies in its harvesting. Druchite has hardness 10 and 40 hit points per inch of thickness. The finished metal has a gold-red hue with an orange, reflective shine. If the weapon already has the broken condition, it is instead destroyed. Stone Age weapons almost always utilize stone in some way. The owner then gains 1d6 temporary power points. | 13th Age SRD Noqual has 30 hit points per inch of thickness and hardness 10. Crafting a silversheen blade requires Craft (alchemy) 5 ranks and Craft (weaponsmithing) 5 ranks. Viridium can be magically strengthened at an additional cost of +1,000 gp for a weapon or +20 gp for ammunition. Used as an additional material component, a dose of uliun increases the effective level of a spell by +1, as if it were being modified by the Heighten Spell feat. like nylon, silk, leather? Hellstone functions as steel when used to craft weapons and armor, but anyone who carries or wears hellstone arms or armor becomes sickened for as long as the gear is carried or worn, plus an additional 1d4 hours after it is removed. This is considered padded armor but it can be worn under any other type of armor adding no weight and offering DR 3/slashing and bludgeoning. Adding aszite veins to armor increases the item’s weight by 10%. [original research?] A suit of light geranite armor grants a +1 bonus on Initiative checks, medium geranite armor grants a +2 bonus on Initiative checks, and heavy geranite armor grants a +3 bonus on Initiative checks. Lead-lined clothing and armor grants its wearer negative energy resistance 1 for light armor and clothing, 3 for medium armor, and 5 for heavy armor. Dreamstone is light—half as heavy as iron, yet just as strong. | FateCoreSRD It is most often transformed into a shirt, made from the alchemically treated silk. Sell at the Open Gaming Store! Additionally, any non-magical weapon made of cryptstone affects incorporeal undead as if it were a magic weapon, and weapons made of cryptstone that have the disruption special ability increase the DC of that ability by +1. Spells and supernatural abilities that have special effects when cast on or used against creatures with evil alignments (even beneficial effects) have a 20% chance of treating an evil wearer as neutral instead. It didn’t take them long to adapt its unique properties to arms and armor. While in an area of bright light, a shield or suit of armor made of sunsilver shines brightly, allowing the wearer to reflect light at nearby foes as a move action. Also, with each blow from a metal weapon, an ice shield must make a DC 15 Fortitude save. Objects constructed from asbestos cloth cost twice as much as their normal counterparts, but they take no longer to make than ordinary objects of that type (double all successful Craft results). Sunsilver has 10 hit points per inch of thickness and hardness 8. Removal from water for more than 8 hours begins to dry it out (hardness 0, 2 hp/in.) A scarce metal, the secret of its creation is guarded with a fatal zealousness. Established campgrounds often provide a stone or steel fire ring for safety. A creature wielding a whipwood weapon treats its CMD as +2 higher for the purpose of avoiding sunder attempts against that weapon. Geranite has 30 hit points per inch of thickness and hardness 15. There are likely some inconsistent mithral item prices in print, and these will be addressed in future printings of these books, as appropriate. Ice weapons must also make a DC 15 Fortitude save every time they strike metal armor. Otherwise, lead-lined steel has the same statistics as normal steel. Thus, adamantine weapons and ammunition have a +1 enhancement bonus on attack rolls, and the armor check penalty of adamantine armor is lessened by 1 compared to ordinary armor of its type. The cost of a bone weapon or bone armor is half the price of a normal weapon or armor of its type. An item made from living steel repairs damage to itself at a rate of 2 hit points per day, or 1 hit point per day if it has the broken condition. In addition, whenever the weapon would threaten a critical hit, the wielder gains a +4 circumstance bonus to confirm the critical (which stacks with effects such as Critical Focus). Paper, clothes, wood, LPG are all combustible substances. what are household materials that catch fire easily? Items made from coral, chitin, or sea shells are refined and shaped through various alchemical processes. Siccatite increases the cost of a weapon by 1,000 gp and armor by 6,000 gp (regardless of the armor’s type). A single adult male bulette has enough armor plating and hide to produce two sets of Medium bulette plate mail and four sets of Medium leather or studded leather armor. Many of these are highly specialized, but one deserves special mention: glaucite. Drow and some duergar have mastered the craft of weaving giant spider silk. The choicest, most malleable skin from a dragon’s underbelly can be added to any weapon with a hilt or handle. Any unspent life points dissipate at dusk. Mawine weapons cannot damage these materials at all (and, by extension, cannot harm iron golems or similar creatures). Grioths wield weapons fashioned from a strange sort of transparent material called voidglass. When the wielder confirms a critical hit with a spiresteel weapon, the target must succeed at a Will save (DC = 10 + double the weapon’s enhancement bonus), or be staggered for 1 round as a portion of its soul is carved away. Ice weapons can only exist in areas where the temperature remains below the freezing point – if the temperature rises even one degree above freezing, ice weapons and shields begin to melt, losing 2 hp per minute until the item melts away. Heavy armors are treated as medium, and medium armors are treated as light, but light armors are still treated as light. However, you can build a double weapon with each head made of a different special material. The material of choice for ship hulls and robot frames, but is generally sought after only by collectors and eccentrics as a material for new items or other projects. One drow archmage has theorized that umbrite may well be a new material. Bone can be used in place of wood and steel in weapons and armor. these are stuff our carpets, clothes are made of.. which items catch fire easily? Other two-handed weapons cannot be constructed of bone. The moment it is removed from salt water it begins to deteriorate and lose its strength. Miners have considered it a nuisance material for decades, since until recently it was impossible to forge umbrite into any useful product. HP/inch as leather; Hardness as leather; Cost Armor crafted from eel hide is always considered masterwork, and the masterwork costs are included in the listed prices. However, the wearer takes a -1 penalty to all Dexterity– and Strength-based skill checks due to the unusual weight. Source: Cerulean Seas Undersea Campaign Setting (3pp). Cryptstone. If the wielder can normally start a bardic performance as a move action, he can do so as a swift action instead. Bridge stones harvested from underwater rubble or mined from offshore pilings are not only of great value to builders and sculptors, but also of particular interest to those seeking to create stone constructs. Bulette full plate is slightly heavier (65 pounds) than regular steel plate, but is more flexible and durable (max Dex bonus +2, hardness 12). Blades made of silversheen are always masterwork items as well; the masterwork cost is included in the price given. A negative level imparted by a blight quartz weapon or ammunition lasts for 1 minute before fading and never results in permanent level loss. An object made of noqual gains a +4 bonus on any saving throw made against a magical source. In addition to the normal damage, ice weapons deal an extra 1d3 points of cold damage with each blow and count as cold weapons for purposes of overcoming energy resistance or for purposes of vulnerability. Gold armor has a hardness 5 and the fragile quality. Armor are considered masterwork as well. (For example, a scimitar or breastplate can be made of sunsilver, while a quarterstaff or hide armor cannot.) Legal Information/Open Game License, Fan Labs A Small or Medium weapon made of mindglass costs an additional 13,000 gp. Also, petrol is an inflammable substance, i.e. As fresh blood must be provided in order to create such a weapon, the character must either find a noteworthy sacrifice (which may prove more difficult than first assumed) or give some of their own blood; 3 hit points per character level is enough. Cryptstone has the same hit points and hardness as steel. Ice shields and weapons are perfect examples of items for which the GM needs to use their discretion. Bludgeoning weapons made primarily of vulcanized rubber also deal nonlethal damage and are sometimes flexible enough to wrap beneath clothes (+1 on Sleight of Hand checks made to conceal the weapon). Weapons and armor made of horacalcum have one-quarter more hit points than normal. Whenever the wielder of a metal weapon rolls a natural 1 on an attack roll against a creature wearing living steel armor or wielding a living steel shield, the item must make a DC 20 Fortitude save or gain the broken condition. Creating a magic item that incorporates any amount of noqual into it increases the price of creation by 5,000 gp, as costly reagents and alchemical supplies must be used to treat the metal during the process. This negative level never results in actual level loss, but cannot be overcome in any way (including via restoration) while proximity to the quartz continues. Adamantine is extremely strong and favored by weapon and armor smiths alike for its ability to cut through solid barriers with ease and endure heavy blows. Air is gently wafted over the glowing tinder until it bursts into flame. Darkleaf cloth is a special form of flexible material made by weaving together leaves and thin strips of bark from darkwood trees, then treating the resulting fabric with special alchemical processes. Other learned folk have speculated that umbrite might be seepage from the plane of shadow. It can be found on the ground where conifer tree trunks have fallen and decayed. Copper-plated steel has the same statistics as normal steel. Of course, as a leather substitute it can appear in any item ordinarily made of leather including armor and saddles. Voidglass resonates with a creature’s mind, bolstering thought and mental defenses. Forgewrights debate as to whether linite is a single substance or two similarly tinctured metals. Wood is a flammable material and catches fire easily. Mawine has 10 hit points per inch of thickness and hardness 5. Whale sinew deteriorates over time in water and thus is no better in that environment than ordinary rope. It is more difficult to burn some combustible substances than others because different substances catch fire at different temperatures. Typically only creatures with natural resistance to fire or cold seek to use linite weapons or armor. Campfire. A weapon made of horacalcum gains a +1 circumstance bonus on attack rolls (ammunition can be made of horacalcum, but doesn’t grant any bonus on attack rolls). The wearer of a suit of noqual armor gains a +2 resistance bonus on all saving throws against spells and spell-like abilities. Against magical armor, the weapon needs to have an enhancement bonus equal to or greater than that of the armor in order to have any special effect; otherwise, it is treated as a normal weapon. This is otherwise known as “roll roofing.” Modified bitumen can have a granulated or smooth surface. Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Failing the save results in the ice weapon shattering. Any wooden or mostly wooden item (such as a bow or spear) made from greenwood is considered a masterwork item. When materials that include linen or cotton fabric catch fire in a home, smoke results. chuckyoufarley. Tinder is easily combustible material used to start a fire. Piercing weapons can still pierce effectively. Armor Armor cannot usually be constructed from stone, but advanced, often alchemically enhanced stone armor made by dwarves or other stone-working cultures does exist (see stone coat). Shadows around him seem to be deeper and darker. ; Hardness 20; Cost Adamantine is so costly that weapons and armor made from it are always of masterwork quality; the masterwork cost is included in the prices given. Waterwood is not subject to the normal rotting effects of other wood when submerged in seawater. In outdoor campfires, paper can be wadded up to reduce this hazard; wadded paper also burns more quickly. Dragonskin grips may be added to an existing weapon, or incorporated into a new weapon during crafting. Weapons crafted from spiresteel appear hungry for the very substance of the foes they are wielded against. | d20PFSRD This substance, called spiresteel, exhibits an innate attraction for soul energy. Magnesium bars are sometimes sold with a length of ferrocerium cast into one edge.[4]. Some substances have a low ignition temperature; therefore, they can catch fire more easily than others. HP/inch as steel; Hardness as steel; Cost Armor or weapons made from frost-forged steel are always considered masterwork, and the masterwork costs are included in the listed prices. Physical contact with linite deals 1 point of energy damage (either fire or cold, as appropriate). Magnesium is sold in stores in shaved or bar form. Shavings burn white-hot, are impossible to smother with carbon dioxide or sand, and can ignite even wet kindling. Known as blight quartz (although the crystals are not a form of traditional elemental material), these crystals appear as black or smoky gray gemstones that periodically shimmer or crackle with eerie, dark purple energy. Objects coated in vulcanized rubber weigh 1.2 times as much as their normal counterparts, but otherwise have the same hit points and hardness of their base material. This also applies to shields. When added to the original item’s cost (2 gp), the mithral dagger’s total price is 502 gp. A true crystalline blade is typically made of diamond. It doesn’t function well for crafting armor as a result, and though mawine weapons can penetrate most metal armors with relative ease, the weapons tend to break easily. Those listed in this product are all material components (and as such are consumed in the casting) as we found though playtesting that power components that function as foci tend to be unbalancing, since foci end up working like unlimited metamagic rods. When flame is used, buildings become at risk for fires since some buildings have structures that easily catch fire. Unfed blood crystal has a pale pink hue, darkening toward deep crimson as it becomes saturated with blood. Armor crafted from fire-forged steel grants the wearer fire resistance 2. If the dragonhide comes from a dragon that had immunity to an energy type, the armor is also immune to that energy type, although this does not confer any protection to the wearer. The properly cured hide of a shark (or ray) is an excellent substitute for leather. When raw siccatite is found, it has a 50% chance of being hot siccatite; otherwise, it’s cold siccatite. Though ice swords are manufactured, the nature of ice does not allow for a cutting edge, so any ice weapon that normally does slashing damage will do bludgeoning instead (though the amount of damage does not change). Singing steel has 20 hp per inch of thickness and hardness 10. Obsidian weapons have half the hardness of their base weapon and have the fragile quality. Gold weapons have a hardness of half their base weapons’ and also have the fragile quality. Glass Transition. As of yet, scholars have not determined whether siccatite is actually two similarly hued metals or a single type that determines its own temperature via some unknown process. In addition, stone constructs crafted from Magic Bridge Basalt gain a +2 bonus to Strength and gain twice as many bonus hit points as normal from the construct type. Viridium weapons have half the hardness of their base weapon and have the fragile quality. Chthonic steel reduces the creation cost of magic arms and armor made with it by 10%. | 5th Edition SRD Favorite Answer. at which there is a fire. The exact nature and extend of these bonuses is up to the GMs discretion but generally should not exceed +2 and should not affect more than one or two types of skills. Against magical armor, this applies only to the armor, but not the enhancement bonus of the armor. A masterwork weapon that is primarily made of metal (including the heads of arrows or spears, or other wooden-hafted but metal-tipped weapons) and is not otherwise a special material (such as bronze, cold iron, or silver) can be converted into a blood-iron weapon by paying the additional cost and using the normal rules for crafting mundane equipment. If a creature’s damage reduction can be overcome by silver and/or good, regeneration stops functioning due to a silver/good attack, and/or those vulnerable to silver/good takes half again as much damage (+50%) from a celestial mithral weapon (additional dice damage, such as that from a burst special ability or sneak attack damage, is not increased). The skin provides extra grip, granting the wielder a +2 bonus to CMD against disarm attempts. After a creature uses an Elysian bronze weapon to deal damage to a magical beast or monstrous humanoid, the wielder gains a +1 bonus on attack rolls against that specific creature type (for example, against chimeras, not all magical beasts) for the next 24 hours, or until the weapon deals damage to a different kind of magical beast or monstrous humanoid. Frost-forged steel works similarly to fire-forged steel, except its effects apply to cold damage rather than fire damage. In biological applications, hydrazine and its derivatives exhibit antidepressant properties by inhibiting monoamine oxidase (MAO), an enzyme that catalyzes the deamination and inactivation of certain stimulatory neurotransmitters such as norepinephrine and dopamine. To determine the price of a sunsilver item, add 25 gp per pound to the price of a masterwork version of that item. Armor cannot be constructed from obsidian. Bronze weapons have the hardness of their base weapons but also have the fragile quality. Stainless steel is both rust resistant and splendidly shiny. Characters may choose to carry several different types of weapons, depending upon the types of creatures they most commonly encounter. Primal iron weapons count as cold iron for the purpose of overcoming damage reduction, affecting regeneration, and concerning vulnerability to cold iron. HP/inch 30; Hardness 15; Cost Weapons or armors fashioned from mithral are always masterwork items as well; the masterwork cost is included in the prices given below. Copper-plated armor or shields render the wearer more vulnerable to electricity attacks, however, either granting any attack against the wearer that deals electricity damage a +2 bonus to attack rolls or increases the DC to reduce the electricity damage by +1. Some creatures have damage reduction making them resistant to all but a special type of damage, such as that dealt by evil-aligned weapons or bludgeoning weapons. times 500 gp/pound, or +500 gp. Chthonic steel has several valuable qualities, including ease of enchantment, its natural sharpness, and the power to absorb magic missiles. A pound of Abysium is enough to make 1 dose of abysium powder. Char cloth can be made by placing plant-based fabric (usually cotton) in a tin box into a campfire; like charcoal, it is the product of anhydrous pyrolysis. It is one of the strongest plastics and is a good go-to material when you want the best properties … This is a poison effect. Stories abound of miners disappearing frequently after a vein of umbrite has been uncovered. Pitchwood that has been shaved into small splinters is easy to ignite, and it does not absorb water, so it remains easy to ignite in any weather as long as the flame is sheltered from rain and wind. If it is hit by anything hard, this ordinary-looking material immediately begins to glow and give off mild heat. The creature hit is unharmed and the wyroot weapon gains 1 life point. Almost never found in amounts greater than a pound, horacalcum is the same weight and density as steel, but is much more durable. A whipwood weapon’s hit points increase by +5. Its appearance and location may be linked with the little-known fact that it only appears near large concentrations of the strange radiations that are said to power many of the enchantments of the drow. If the spell affects an object (such as a darkness spell) then targeting a piece of aszite-veined armor instead increases the spell’s duration by 50%. Journey Series 20-Gun Non-Fire Rated Safe with Electronic Lock The Sports Afield Journey Series SA5520J The Sports Afield Journey Series SA5520J gun safe allows you to secure up to 20 long guns, ammunitions and valuables. The alchemical silvering process can’t be applied to nonmetal items, and it doesn’t work on rare metals such as adamantine, cold iron, and mithral. 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